![]() ![]() I enjoyed the tactical aspect because it kept me on my toes during combat but I also felt each character brought something different to the table. You play to your character skills & weaknesses as no character is good at everything or can use every weapon. Rolling for the initiative/turn order and when going first feels earned. Solasta removed any worries I had regarding combat quite quickly. Overall, however, the world kept me invested in playing. The characters can come across as wooden and two dimensional fairly often. The cut scenes and dialogue options also allow the different personalities of the party to come out. Using a PC’s charisma, intelligence and so on gives different routes to take, succeed or no. This is shown in cut scenes and dialogue choices with the strengths of each party member. However, still at the mercy of the roll of the dice. Again it is a faithful version of the current Dungeons & Dragons system, from everything from spells to skill checks. The buildings look very similar to meĪs for setting up your character’s skills and abilities, Solasta makes it relatively easy to do step by step. You can choose he, she or they pronouns which was a simple but incredible step towards inclusivity of the non-binary community. Of course, there are all the standard physical character creation options too but there’s one option I’d never seen before in a video game. But with a variety of character backgrounds and other features, there is a character for everyone. There isn’t a full roster of races and classes compared to the D&D 5th edition. If you aren’t happy with the existing characters then Solasta lets you make your own. A nice change from the underground dungeon And playing more, I quickly rooted for and became invested with the protagonists. I played with the pre-generated characters and their personalities & motivations in the world meant I connected with them. This puts the 4 player characters at the heart of what is happening and gradually becoming heroes. The group learn an ancient enemy thought to be a myth or boogie man at that point has returned. After what is expected to be a straightforward task, the party meets and ends up complicated due to the titular crown. The game begins like many RPG campaigns do, in a tavern. ![]() Solasta begins approximately 100 years after the cataclysm and on the slow road to recovery. Any thoughts about playing please leave a comment for me and all the Thumb Culture team. I was especially excited to play Solasta following my playing the preview and hopefully you are all keen to play too. This includes some homebrew options and rules which makes playing go more smoothly. In addition to that, I appreciated Solasta takes the rules of 5e mechanics and makes them work for a video game. A tactical RPG combined with 5th edition Dungeons & Dragons, Solasta measures up against similar games such as Baldur’s Gate 3. The Kickstarter campaign was incredibly successful and made the game possible. Solasta Crown of the Magister – Heavy is the head that wears the crown Solasta Crown of the Magister is available now on Steam and GOG. The game takes place in a fantasy world following a devastating magical cataclysm from which it has not fully recovered. A single-player turned based isometric RPG set in the world of Solasta. So much so that I also wrote the Thumb Culture preview which you can find here. As a fan of tabletop and video game RPGs, Solasta definitely caught my eye. In the debut game from indie developer and publisher Tactical Adventures comes Solasta Crown of the Magister. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |